Doom 3 texture mod

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We’ll need to see some actual action phases to understand if the game is playable in its actual state or not. A door opening (and probably loading the next scene) in particular sees a drop to 5fps. The developer hasn’t shared much details on what has been done to achieve the port, but his second video shows the game running with “ultra” settings, albeit with downgraded texture quality (that’s for the game to actually work with the console’s limited VRAM, according to Rinnegatamante).īased on the two videos posted, it seems the game runs overall reasonably smoothly at an average 20fps, although significant framerate drops can be seen in some scenes. for example if the original texture had resolution 256 256, now has resolution 1024 1024 -About 85-90 textures is completely retextured (modeling in 3d max, baking, drawing), 10-15 textures is rescaled and overlay other texture in. to see Heretic II hi-res graphics textures Mod like there is for Quake, Doom. Features: -over 500 High resolution textures -Most texture are 16 times bigger than original doom 3 texture.

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It’s impressive to have it run on the PS Vita. Maybe even a heretic 3 on the doom 3 engine, that would be righteous. That’s partially because the game is less iconic, but also because it is much more resource demanding. Check his videos below.ĭoom and Doom 2 are pretty much running on anything these days, but the same cannot be said of Doom 3. Scene developer Rinnegatamante, the man of a thousand ports to the PS vita, has teased yet another impressive port, this time of Doom 3on the PS Vita.